[Ocfs2-devel] [GIT PULL] ocfs2 changes for 2.6.32
Arjan van de Ven
arjan at infradead.org
Thu Sep 17 09:38:06 PDT 2009
On Thu, 17 Sep 2009 09:29:14 -0700 (PDT)
Linus Torvalds <torvalds at linux-foundation.org> wrote:
>
>
> On Tue, 15 Sep 2009, Joel Becker wrote:
> >
> > Ok. Where do you see the exposure level? What I mean is, I
> > just defined a vfs op that handles these things, but accessed it
> > via two syscalls, sys_snapfile() and sys_copyfile(). We could also
> > just provide one system call and allow userspace to use these flags
> > itself, creating snapfile(3) and copyfile(3) in libc
>
> Why would anybody want to hide it at all? Why even the libc hiding?
>
> Nobody is going to use this except for special apps. Let them see
> what they can do, in all its glory.
>
> > > I still worry that especially the non-atomic case will want some
> > > kind of partial-copy updates (think graphical file managers that
> > > want to show the progress of the copy), and that (think EINTR and
> > > continuing) makes me think "that could get really complex really
> > > quickly", but that's something that the NFS/SMB people would have
> > > to pipe up on. I'm pretty sure the NFS spec has some kind
> > > "partial completion notification" model, I dunno about SMB.
> >
> > I'm really wary of combining a ranged interface with this
> > one. Not only does it make no sense for snapshots, but I think it
> > falls down in any "create a new inode" scheme entirely.
>
> Oh, I wouldn't suggest a ranged interface, just one that allows for
> status updates and cancelling - _if_ the initial op isn't atomic to
> begin with. There's also the issue of concurrency in IO: maybe you
> want to start several things without necessarily waiting for them
> (think high-throughput "cp -R" on NFS or something like that).
>
> So I'd suggest something like having two system calls: one to start
> the operation, and one to control it. And for a filesystem that does
> atomic copies, the 'start' one obviously would also finish it, so the
> 'control' it would be a no-op, because there would never be any
> outstanding ones.
>
> See what I'm saying? It wouldn't complicate _your_ life, but it would
> allow for filesystems that can't do it atomically (or even quickly).
>
> So the first one would be something like
>
> int copyfile(const char *src, const char *dest, unsigned long
> flags);
>
> which would return:
>
> - zero on success
> - negative (with errno) on error
> - positive cookie on "I started it, here's my cookie". For extra
> bonus points, maybe the cookie would actually be a file descriptor
> (for poll/select users), but it would _not_ be a file descriptor to
> the resulting _file_, it would literally be a "cookie" to the actual
> copyfile event.
>
> and then for ocfs2 you'd never return positive cookies. You'd never
> have to worry about it.
>
> Then the second interface would be something like
>
> int copyfile_ctrl(long cookie, unsigned long cmd);
>
> where you'd just have some way to wait for completion and ask how
> much has been copied. The 'cmd' would be some set of 'cancel',
> 'status' or 'uninterruptible wait' or whatever, and the return value
> would again be
>
> - negative (with errno) for errors (copy failed) - cookie released
> - zero for 'done' - cookie released
> - positive for 'percent remaining' or whatever - cookie still valid
>
> and this would be another callback into the filesystem code, but
> you'd never have to worry about it, since you'd never see it (just
> leave it NULL).
>
> NOTE! The above is a rough idea - I have not spent tons of time
> thinking about it, or looking at exactly what something like NFS
> would really want. But the _concept_ is simple, and usage should be
> pretty trivial. A simple case would be something like this:
>
> int copy_file(const char *src, const char *dst)
> {
> /* Start a file copy */
> int cookie = copyfile(src, dst, 0);
>
> /* Async case? */
> if (cookie > 0) {
> int ret;
>
> while ((ret = copyfile_ctrl(cookie, COPYFILE_WAIT)) >
> 0) /* nothing */;
>
> /* Error handling is shared for async/sync */
> cookie = ret;
> }
> if (cookie < 0) {
> perror("copyfile failed");
> return -1;
> }
> return 0;
> }
>
> doesn't that look fairly easy to use?
>
> And the advantage here is that you _can_ - still fairly easily - do
> much more involved things. For example, let's say that you wanted to
> do a very efficient parallel copy, so you'd do something like this:
>
> #define MAX_PEND 10
> static int pending[MAX_PEND];
> static int nr_pending = 0;
>
> static int wait_for_completion(int nr_left)
> {
> int ret;
>
> while (nr_pending > nr_left) {
> int cookie = pending[0], i;
>
> /* Wait for completion of the oldest entry */
> while ((i = copyfile_ctrl(cookie,
> COPYFILE_WAIT)) > 0) /* nothing */;
>
> /* Save the "we had an error" case */
> if (i < 0)
> ret = i;
>
> /* Move the other entries down */
> memmove(pending, pending+1,
> sizeof(int)*--nr_pending); }
> return ret;
> }
>
> int start_copy(src, dst)
> {
> int cookie, ret;
>
> cookie = copyfile(src, dst, 0);
> if (cookie <= 0)
> return cookie;
>
> ret = 0;
> if (nr_pending == MAX_PENDING)
> ret = wait_for_completion(pending,
> MAX_PENDING/2);
>
> pending[nr_pending++] = cookie;
> return ret;
> }
>
> int stop_copy(void)
> {
> return wait_for_completion(pending, 0);
> }
>
> which basically ends up having ten copyfile() calls outstanding (and
> when we hit the limit, we wait for half of them to complete), so now
> you can do an efficient "cp -R" with concurrent server-side IO. And
> it wasn't so hard, was it?
>
> (Ok, so the above would need to be fleshed out to remember the
> filenames so that you can report _which_ file failed etc, but you get
> the idea).
>
> And again, it wouldn't be any more complicated for your case. Your
> copyfile would always just return 0 or negative for error. But it
> would be _way_ more powerful for filesystems that want to do
> potentially lots of IO for the file copy.
>
> I dunno. The above seems like a fairly simple and powerful interface,
> and I _think_ it would be ok for NFS and CIFS. And in fact, if that
> whole "background copy" ends up being used a lot, maybe even a local
> filesystem would implement it just to get easy overlapping IO - even
> if it would just be a trivial common wrapper function that says
> "start a thread to do a trivial manual copy".
or make it one level simpler?
Have a "wait for all started copies" call only.... saves a ton of book
keeping, and is likely what people will use it for in the end anyway.
(implementation wise the fallback implementation could then just use
the async function calls if it wanted to, and just wait for all copies
to finish in the complete call)
--
Arjan van de Ven Intel Open Source Technology Centre
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